Move, Rotate, and Scale Faces on 3D Solids and Surfaces
 
 
 

Modify the location, rotation, and size of faces on a 3D solids and surfaces.

cube with top face moved, rotated, and scaled

Use the MOVE, ROTATE, and SCALE commands to modify faces just as you would with any other object. Press Ctrl+click to select a face on a solid.

If you move, rotate, or scale a face on a 3D solid primitive, the solid primitive’s history is removed. The solid is no longer a true primitive and cannot be manipulated using grips or the Properties palette.

Face Modification Options

As you drag a face, press Ctrl to cycle through modification options.

If you press and release Ctrl a third time, the modification returns to the first option, as if you had not pressed Ctrl.

Quick Reference
Commands